After Effects Premiere Pro Tutorial

Sound design for motion graphics

“… The right music and the right sound effects in the right places.”

The above quote just about sums up the usefulness of this new tutorial by Jeff Earley for Digital Juice. Jeff takes a flattened render of a voiceless After Effects promo into Premiere Pro and adds layer after layer of sound and music… in just the right places. He gives tons of great tips on general sound design along the way. He makes heavy use of Digital Juice products and software, but again, these tips work with any tools and assets you have. You’ll learn:

  • how to combine synthesized and practical clips together for new sounds with unique personalities
  • combining whooshes and impacts
  • how to align the peak of a whoosh with the animation
  • how to make sure your sounds don’t bump into each other
  • and a lot more

I found it particularly fascinating to hear what Jeff had to say about each sound while he was auditioning them. All in all, nice to see a tutorial on sound design for a change, especially since sound is such a vital aspect of motion graphics design. And many of us could probably do with a little guidance in the area.

Watch the tutorial here.

Have you seen any tutorials like this one? Share with us and post them in the comments!

John Stanowski

After Effects

Break the boundaries of 3D in After Effects with Steve Holmes

Steve Holmes is back with a new tutorial and he wants to show you how to “break the boundaries of 3D” in After Effects. He’ll remind you that in After Effects we’re really only dealing with 2.5D, but will show you how to “achieve that extra .5D” with techniques setting up and lighting your scene. This is a great primer (or reminder) for After Effects lights, shadows, material options, etc. Watch the tutorial at

If you like Steve’s style you can dig deeper into the Artbeats tutorial section for 15 more free, downloadable tutorials from his Real World Footage Effects series. You’ll also find videos from Eran Stern and more.

John Stanowski


Review of Boris Continuum 6 for Apple Motion

I was pondering for a very long time how to start writing a review of Boris Continuum 6.

As someone who is very much into Motion Graphic, and as someone who uses Apple Motion 4 as a tool, I have to say that I was very much impressed with the latest incarnation of Boris Continuum 6 for Apple Motion, and Final Cut.

I suppose you people want to know why?. Before I answer this question I would like to say few things so that you will understand just exactly why I was so impressed with it.

There is no question I am interested in Motion Graphics, there is no question that I am, yes I admit it, a geek, I love reading about third party plug-ins. More that this, I am very interested in finding out how many of those released plug-ins have been finally ported to Apple Motion, as they do really increase our productivity and extend greatly our creativity within the given program. I am please to say that the answer to how many third party plug-ins have been ported for Apple Motion have increased ten fold in the last year or so. The reason for this is simple, all of those companies have realised that Apple Motion has come of age and it is considered now to be a major player on the Motion Graphics scene.

After downloading and installing BCC 6 plug-ins I started Apple Motion and immediately proceeded to apply one of the 3D filters, this was simply because it seemed to come first in a stacking order of filters under the filter menu. What immediately became apparent about Boris Continuum 6 was the fact that you had the ability to create 3D text from within Apple Motion without the need to use external program or interface, more impressively was that you could create 3D objects based on imported EPS. We all know how difficult it has been to create true 3D within Apple Motion. For those who have been with me on Embryo and followed what I was doing in the last year and a half, you understand just how much effort I made to bring you effects that are revolving around 3d text and objects by trickery. It seems that Boris people really saw this as a challenge and as a gap in the market to create what seems to be a most extensive set of plug-ins.

Just ask yourself what is it that you cannot do in Apple Motion but always wanted to be able to do. I am sure, that in most cases, creating 3d objects will come top of the list.

Well, I am pleased to say, fear no more, because you will be amazed to learn that all of those things are now possible by using Boris Continuum 6. Sorry, I meant to write, be afraid, very afraid, as this set of plug-ins will truly blow you away. After you download the complete trial version which, consequently works for two weeks with no restriction, I suggest you tie yourself to the chair you are sitting on, as what you going to witness would be a life changing experience. Having said that, make sure you use one of the amazing BCC 3d Objects plug-ins on a group rather than a layer, as this is a must – in order to achieve true 3D. Also make sure to add a camera and use a setting within the setting of the filter where it says use Apple Motion Camera, then, as any good Motion Graphic Artist would, apply a camera behavior sweep (or any other camera behavior) and see what happens. I suppose you can call this magic….

Just the fact that you can very easily build 3D objects and text inside Apple Motion was good enough for me. However the magic did not stop there, when I looked at the different setting and parameters for each of the BCC 3D Objects I was stunned to see a truly vast numbers of settings that can be key-framed and animated within the realm of Apple Motion. You even have an option to specify your own textures, bump map, specular highlights for front image map, bevel and back image map of the created object. For me, personally, the cherry on the cake was that most of the 3D objects filters had dynamics built in. You had a choice of using (Curl, Shatter, Ripple, Pulse, all of the mentioned dynamics had a vast array of settings which could be manipulated).

In total, Boris Continuum 6 has around 200 filters and effects that can be used to improve your work-flow. This amazing set of filters and effects even has a very long list of Generators that can be used for all kinds of tasks.

To that list I am proudly adding a set of Distortion filters that you will find you cannot live without any more.

In the set of filters of BCC Open GL there is a 3D Extruded Image Shutter filter, we all know that this was a filter that Apple did not include even in the Apple Motion 4. This is one of those filters that is very useful and generally we all wanted to have.

I have honestly spent almost two weeks not making anything substantial. However I have spent two wonderful weeks by just exploring a wide variety of different filters within BCC 6. I did have a sketchbook and a pen and while I explored I was recording in my sketchbook, concepts and ideas that are now very possible to achieve solely within Apple Motion and thanks to BCC6 flexibility and a amazing array of effects and filters.

In conclusion I did not even touch nor I have written anything about a BCC Colour and Blurs filters, BCC Effects, BCC Key and Matts, BCC Lights, BCC Time, BCC Wipe Transition, BCS 3D Filters, and so on, as this would have taken a very long time.

All filters have built in help that will enable you to better understand what does chosen filter or effect does.

Boris seemed to be on their toes when it comes to making sure all filters are seamlessly working with Snow Leopard as the update came only few days after Snow Leopard official Release. This to me was a proof that it is a company who genially care about their Mac customers.

Well, I think I wrote quite a lot of nice things about Boris Continuum 6 for Apple Motion and Final Cut. I also want to be critical as it is an integral part of any review.

The price of the whole bundle is not for everybody’s budget as it costs $ 995.00. I think Boris people recognised this and because of it they have broken the bundle into parts reducing the price substantially, this in turn made this set of filters and effects affordable. I have also found that 3D filters did not accept Apple Motion lights, rather you have to use 3 different lights built in into the plug-in. This was not necessarily a problem as the build-in lights have a vast numbers of settings that can be used, they can be position into X, Y, and more importantly into Z space. This is merely my own personal preference that I can live without.

And in the end I encourage you not be believe me anything I have written, I encourage you to visit Boris website and download the trial version of the software, simply install it, play with it, then come back and tell me how you feel about it.

In my opinion, you lovely people from Boris should be very proud of what you have achieved.

Review written by Zak Peric for