Posts Tagged ‘compositing’

Enhancing your 3D render in After Effects

Published by John Stanowski on October 25th, 2010 - in After Effects, Tutorial

Nick Campbell reviews a project where a 3D render is further tweaked with glows, lens flares, color correction and more. The project is from GSG Five Second Project contest winner Rich Hinchcliffe who is offering a link to the actual project so you can follow along with Nick during the tutorial.

Get the project here. And Nick’s original post can be found here.

John Stanowski

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Creating underwater explosions

Published by John Stanowski on August 18th, 2010 - in After Effects, Andrew Kramer, Tutorial

Video Copilot's Depth Charge Tutorial

Andrew Kramer‘s latest vfx tutorial Depth Charge! will show you how to composite underwater explosions using stock elements. You’ll also learn about simulating underwater volumetric lighting and shadows, bubbles and debris and a look at a typical 3D/AE workflow.

- John Stanowski

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Compositing fog or mist the correct way

Published by John Stanowski on August 5th, 2010 - in After Effects

How many times have you added fog or mist footage to a comp and then reached for that Add or Screen blending mode? VFX blogger Daniel Broadway says don’t do it. After you read his After Effects tip you’ll know why. Daniel explains why real world fog doesn’t ‘add’ to the scene. Don’t worry, though. He’s got a great alternative and shows you how. I tried this in a mograph project and it worked brilliantly. Take a look at Daniel’s post VFX Tip #3 – Compositing Fog or Mist.

No fog footage?
Aetuts+ has a tutorial that shows how to create fog from scratch using Fractal Noise and CC Vector Blur. The tutorial is a bit of a chore to get through, but the end result is amazing. Watch Realistic Fog Without 3rd Party Plug-ins.

- John Stanowski

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