Posts Tagged ‘Cinema 4D’

An introduction to Trapcode Echospace

Published by John Stanowski on May 17th, 2012 - in After Effects, Trapcode Echospace

Here’s an introduction to Trapcode Echospace from The Pixel Lab that shows how this plugin lets you create and manipulate arrays of duplicated layers in After Effects. If you use Cinema 4D, you’ll appreciate the comparisons to the Cloner Object.

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Casting Cinema 4D shadows in After Effects

Published by John Stanowski on February 1st, 2012 - in After Effects

Joren Kandel from The Pixel Lab has posted a two-part tutorial on getting your Cinema 4D shadows integrated into After Effects. In the first part he talks about bringing your AE background into C4D so that you can have your shadows cast realistically on the right plane.

In part two, Joren tells you how to render your footage, Object Buffers and your Shadow Pass. Finally, he shows you want to do with all those new layers in AE.

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Continuous animation without keyframes

Published by John Stanowski on January 27th, 2012 - in After Effects, Tutorial

EJ Hassenfratz shows you a few ways to gets things moving in After Effects and then Cinema 4D without the need for keyframes.

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Using the new Cinema 4D Export Plugin for After Effects

Published by John Stanowski on November 7th, 2011 - in After Effects

The Pixel Lab has released a new video demonstrating some uses for the new Cinema 4D Export plugin for After Effects.

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Linear Workflow in Cinema 4D and After Effects

Published by John Stanowski on February 19th, 2011 - in After Effects

Linear Workflow

Does the idea of a linear workflow make you scratch your head? HelloLuxx.com has posted a very informative and easy (easier?) to understand breakdown from Philip Losch, one of the creators of Cinema 4D. Read all about it here.

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Kern type in Cinema 4D? Yes, you can!

Published by John Stanowski on January 24th, 2011 - in Free

Frustrated with Cinema 4D‘s mysterious lack of ability to kern type? Not a problem anymore with… the Kernimator! This FREE “plugin”, more a library object, gives you full control of Mograph text and let’s you tuck in your characters on a letter by letter basis. The Kernimator’s website says it works on both Mac and Windows and was tested in R11.5 and R12. (I’m using R11 and it works just fine there!) Learn more and download the free kerning goodness at http://www.kernimator.com.

Here’s a quick how-to:

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3-part CameraTracker tutorial

Published by John Stanowski on August 13th, 2010 - in After Effects, Tutorial

The Foundry‘s new CameraTracker plugin for After Effects lets you track and analyze the original camera used in a clip. It calculates the camera’s lens and motion allowing you to easily slip in new elements which will behave as if they were there. (Think Heroes and Fringe titles.) Marc R. Leonard has a 3-part tutorial over at AETuts+. View Part One, Part Two, Part Three.

- John Stanowski

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Rendering in Cinema 4D for After Effects

Published by John Stanowski on August 3rd, 2010 - in After Effects

Rob Garrett has posted the final installment of his 8-part Cinema 4D tutorial series Cinema 4D, Parenting 101. The last two installments are solely focused on getting the project out of C4D and into After Effects for more work. We pick up here with part 7 and 8. To view the entire series, visit Rob’s Vimeo channel here. And once again, if the missing right sides of the videos are bothering you, hit the Full Screen buttons on the players.

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