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Toolfarm Tutorials Extravaganza #tutorial @toolfarm @adobeae

Tutorial Tuesday Extravaganza at Toolfarm

Toolfarm is posting one tutorial an hour for 24 hours today! They are about 1/3 of the way through and have tutorials for Adobe After Effects, Premiere, Photoshop, MAXON CINEMA 4D, Avid, The Foundry Nuke, Trapcode Form, NewBlueFX, Video Copilot and more. They just keep coming!

Check ‘em out here with the running list of what has been posted, all in one place.

 

In Depth: Fast and Easy Garbage Mattes in After Effects

I did a video over at Toolfarm that explained a simple technique to create super quick garbage mattes in After Effects.

Continuing with the series on keying, I decided to make this segment a video segment. All you need is After Effects for this one. Older version such as AE CS6 or even AE CS3 will work just fine.

Before you watch the video, here are a couple notes… in other words, stuff I forgot to mention in the video!

  1. You will still need to use a mask to remove equipment, the edges of your greenscreen or other stuff from your shot.
  2. This technique should work on most greenscreen footage but if it’s really poorly lit or shot greenscreen, best of luck to you. There are no guarantees!

Other articles in this series on Greenscreen:

This video was captured with Telestream ScreenFlow.

Looking for more keying training?

Tutorial: A Look at the Different Ways to Overshoot Motion

Daniel Brodesky talks about the process of overshooting – moving an object from point A to point B, but going just past point B and bouncing back. It’s a physics thing.

Via AE Tuts+

If you’re doing a lot of this type of thing, I highly recommend Newton for After Effects, The Ultimate Physics Engine Plug-in for After Effects. Newton interprets 2D composition layers as rigid bodies interacting in a real environment. Newton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc), global properties (gravity, solver), and allows the creation of joints between bodies. Once simulation is completed, animation is recreated in After Effects with standard keyframes.

Tutorial: Use Property Linking to Control Effects in Multiple Clips

Adobe TV has some great content to learn Adobe software. In this episode, Maxim Jago shows special effects workflow that allows for a single set of controllers for multiple clips. Think of it as style sheets for After Effects, where you can change color effects, or whatever parameter you want, globally. This is huge if you’re a template developer.

Need After Effects