Archive for October, 2007

Happy Dia de los Muertos Tutorial

Published by Michele Yamazaki on October 31st, 2007 - in After Effects, Tutorial

puppetI’ve been working on this tutorial for a week but stuff keeps coming at me – email problems, quick sales (speaking of which, the Wondertouch sale expires in an hour!) but I’ve finally gotten it done.

I show you how to make a skeleton dance with the Puppet Tool in AE CS3. It’s fun stuff and you’ll be surprised at how easy it is.

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DMN Podcast Episode 22: Express yourself with After Effects Expression Guru Harry Frank

Published by Michele Yamazaki on October 30th, 2007 - in Adobe, After Effects, DMN, Expressions, Podcast

harry frankDave Basulto talks to Harry Frank, Toolfarm Expert Series trainer for After Effects Expressions Series 1 bundle and they’re discussing Expressions!

Harry will have Series 2 out sometime soon, so if you haven’t checked out Series 1, you’ll want to do that first. It’s like the show Heroes. If you start watching at Episode 10, you’ll have no idea what’s going on.

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Sneak Preview of particleIllusion Plug-in for After Effects to be Revealed

Published by Michele Yamazaki on October 30th, 2007 - in Adobe, After Effects, MGLA, Wondertouch pIllusion AE

particle illusion salewondertouch President, Alan Lorence, to Present at Motion Graphics Los Angeles (MGLA) Monthly Meeting, November 20, 2007

WHO:

Alan Lorence, president of wondertouch, the developers of the award-winning particleIllusion particle effects application, will be a featured speaker at the MGLA monthly meeting on November 20, 2007.

WHAT:

Lorence will give a "sneak peek" of the long-awaited particleIllusion plug-in for Adobe After Effects: pIllusion AE. The plug-in will afford motion graphics and visual effects professionals to easily access the powerful and highly-acclaimed particleIllusion 3.0 engine from directly within the After Effects environment to efficiently add and modify spectacular particle effects from the huge particleIllusion library.

Lorence will also include a brief overview of particleIllusion 3.0 (the standalone application), compare it to pIllusion AE, and show how the two products complement each other. Calling on his many years of experience as an industry-leading particle effects designer he will also demonstrate several particle emitter creation tips that can be applied to almost any particle system – not just particleIllusion – resulting in more realism, more complexity, and better performance.

WHERE:

Gallery Theater
Barnsdall Art Park
4800 Hollywood Blvd
Hollywood, CA 90027-5390
View Map: http://www.laparks.com/locator/maps/barnsdallartPk.htm

WHEN:

Tuesday, November 20, 2007
7:00 p.m. – 10:00 p.m. (Lorence presentation 8:00 p.m. – 8:30 p.m.)

HOW:

The event is open to members of the press, MGLA members and the public. Admission to the event is free-of-charge. For media inquiries regarding wondertouch please contact Vicky Gray-Clark, 408-243-8880, vicky@ambientpr.com.

About Motion Graphics Los Angeles

Motion Graphics Los Angeles is an association for professionals creating imagery for video, film, and other media using desktop tools. Formed in August 1997 through the merger of several previously-existing groups, MGLA’s area of discussions are not restricted to a specific hardware or software solution, understanding that an artist often has to employ 2D, 3D, and editing tools to realize their vision – and that artistic inspiration can be universal.

Additional information on MGLA is available on the web at: www.mgla.org

About wondertouch

wondertouch, headquartered in St. Louis, Mo., is an award-winning software developer specializing in particle effects for the visual effects industry. The company’s flagship product particleIllusion, a sprite-based particle effects application, is designed to provide the most comprehensive effects creation tool and efficient workflow. Considered one of the most popular solutions for effects creation, particleIllusion is now used worldwide by creative professionals working in film post-production and pre-visualization, standard and HD video, commercial broadcast, motion graphics and game content creation. Additional information on wondertouch is available on the web at www.wondertouch.com.

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New Free Trapcode Tutorial from John Dickinson

trapcodeJohn Dickinson shows you how to use Trapcode Starglow and Shine in Final Cut Pro. He shows you some tricks about managing presets in Final Cut Pro.

Learn more about Trapcode Starglow and Trapcode Shine in our Plug-in Finder. These are multi-installer plug-ins meaning that you get the AE, Premiere Pro, FCP, Motion and Avid installers and your serial number works in all of them. How cool is that!

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Tracking 101 in After Effects tutorial

Published by Michele Yamazaki on October 29th, 2007 - in After Effects, Tutorial

Dennis Radeke’s The Genesis Project has a new tutorial Tracking 101 in After Effects.

For some odd reason, tracking has come up in conversation about 6 times today. We were talking about the best trackers out there. What do you think? Leave a comment and tell us!

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Maxon Cinema 4D Pumpkin by Ko Maruyama

Published by Michele Yamazaki on October 29th, 2007 - in Ko Maruyama, Maxon Cinema 4D, Tutorial

cinema 4d pumpkinKo has updated a cool old tutorial about how to make a pumpkin in C4D… both the modeling and texturing. View the tutorial.

Hey, did you hear that Maxon Cinema 4D r10.5 came out a couple of weeks ago? It’s a great upgrade.

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Free Transition Presets from LME!

Published by Michele Yamazaki on October 24th, 2007 - in Adobe, After Effects, LME, Preset

LME FreebieLME is kindly giving away seven free presets for Adobe After Effects from their LME Treasure Chest Of 121 Transitions.

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Opening After Effects Projects in an Earlier Version

Published by Michele Yamazaki on October 24th, 2007 - in After Effects, Blogroll

Jonas Hummelstrand’s Blog, General Specialist, always has good content for AE users. His post today is on a topic that most of you have run into Opening After Effects Projects in an Earlier Version. Before you get all excited, it’s not magically going show you how to open a new project in AE 5.0. Nope. It’s a not quite that easy. Jonas explains how you might be able to do it. There is hope, my friend.

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Toolfarm Tutorial: Getting Started with the 3D Camera and Layers

Published by Michele Yamazaki on October 23rd, 2007 - in After Effects, Tutorial

cameraAlicia VanHeulen, the newest Toolfarm employee, has produced her first tutorial with us Getting Started with the 3D Camera and Layers. It’s for After Effects 7.0 and higher. She explains, "In this tutorial, I’ll explore how to arrange the layers and add a simple camera move to your composition. In the next tutorial I’ll go into more detail about camera motion, adding depth of field, and other ideas to add life to static images."

The photography is beautiful and from her recent trip to Sedona, Arizona. If you have any questions about the project and the technique, please post to Toolfarm’s Expert Forums and Alicia can help.

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Expressions 101 Tutorial

Published by Harry J. Frank on October 19th, 2007 - in After Effects

Expressions 101

Back to the basic basics. If you are overwhelmed with all this talk about expressions, but don’t want too get too far to fast, watch this tutorial. This lesson discusses how to use those expressions you’ve found on the internet, what to do when you get errors, how to save and organize them for later.

When you are ready for the next step, check out the Toolfarm Expert Series: After Effects Expressions.

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